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Viewport3DEx Class
Members 
A Viewport3D subclass that shields Panel3D from needing to arrange the 3D models in a specific order. For models to be truly transparent, and have the models 'behind' them be visible, they must exist in the Children collection in the opposite order of the way you see them on-screen. The front model must be the last child, and the back model must be the first child (not including the scene's light source).
Syntax
internal class Viewport3DEx : System.Windows.Controls.Viewport3D 
Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Media.Visual
            System.Windows.UIElement
               System.Windows.FrameworkElement
                  System.Windows.Controls.Viewport3D
                     Concept.Utils.Wpf.Viewport3DEx

Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

Reference

Viewport3DEx Members
Concept.Utils.Wpf Namespace

 

 


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